About
I graduated from the Bezalel Academy of Arts and Design in 2014 with a BFA in Animation and have been working in the industry since.
Currently, I work at Netflix Animation, based in Los Angeles, on an unannounced feature film, where I have been involved from the earliest stages of development. I collaborate closely with the director to help define the film’s visual language, design direction, and emotional tone.
My work includes:
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Designing main characters, including turnarounds and expression sheets
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Developing environments and key locations
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Creating story-driven paintings that explore emotional and narrative moments
Work Experience
2019 - current
NETFLIX
Visual Development Artist, Character Designer, and Concept Designer at Netflix Animation. I collaborate closely with the director from the earliest stages of development to help define the film’s visual language, designing principal characters and environments, and creating story-driven artwork that shapes key emotional and narrative moments. My work supports the overall visual identity and storytelling of the project, including character turnarounds, environment design, and ongoing visual exploration throughout development.
2016-2020
Cinema Rex
hort independent film. I co-directed and served as Art Director and Animation Director, leading a team of artists from early development through to final completion. The film has won several awards, including the Canal+ Youth Award at the Annecy International Animation Film Festival 2020, and has participated in film festivals around the world.
2019
Sky Dance
Character Artist on an animated feature film in development, working closely alongside story and script development to design and evolve the characters, defining their visual identity, personality, and emotional expression
2017-2019
Danielle Dee
Art Director for an animated television series in development, deeply involved in shaping both story and visual direction—contributing key narrative moments, designing the full cast of characters, and defining the project’s overall visual language and tone.
2018-2019
Baby Tv
Created art direction, Vis Dev and character design for different animated series, contributing to the visual development and overall design language across multiple preschool shows.
2018-2019
The Hive Pro
Character Designer on an animated feature film currently in development, contributing to the visual development of key characters and supporting the overall narrative and design direction from early stages.
2016
"Maktub" Short
A film I directed, designed, and animated a short film created for the Memorial Day program “Painm.Yom.Zikaron” as a freelance project, overseeing the visual storytelling from concept through final animation.
2015
Constantion Film
"Dragon Rider" - Constantin Film feature film Served as a character artist
2015-2019
Neo Games
Senior Game Artist at "Neo Games" studios, Designing games from the first concept to a full head-to-toe design. One of my game, "Queen of Diamonds," was ranked as the top-grossing instant in the world in fiscal 2017.
2014-2015
The Pixelers Studio
Concept Artist & 2D Animator for an animated television series in development, contributing to visual development and animation across key sequences and character-driven moments.
Education
2010-2014
B.F. A in animation at Bezalel Academy